Last updated: 22 Oct 2026

Roadmap

What we're working on and what comes next. Dates are estimates, and when plans change we update this page. Something being listed here isn't a promise, but if we change course we'll say why.

Now

in progress
Game Frame

Frame generation and HUD protection quality

Reducing motion and UI artifacts, guided by Early Access feedback.

Game Frame

Wider game and hardware compatibility

Getting consistent results on more games and GPUs, using reports from diagnostic packages.

League of Keyboards

League balance and matchmaking

Tuning LP gains, placement and queue times with real match data from the open beta.

Game Compressor

Report-driven updates

Same as v1.2.0: tracing every report from reviews and forum threads back to its cause in the code, and keeping up with new games and libraries.

Next

planned
Game Compressor

Code signing

On some Windows 11 PCs, Smart App Control blocks Game Compressor because it isn't code-signed yet. Signing it is on our list. We won't give a date we can't keep.

Game Frame

Game Frame 1.0

We expect Early Access to last roughly 3–6 months. The price goes up at 1.0; Early Access owners don't pay again.

Date: we'll announce it when it's ready
Game Frame

Refined profiles and controls

Refining per-game profiles and quick controls based on Early Access feedback.

League of Keyboards

Leaving beta

Taking League of Keyboards out of beta once the league rules have settled.

Later

exploring
League of Keyboards

Ranked text beyond English

Ranked matches are English-only today. Separate ladders for other languages, starting with Turkish.

Stone Pit Sons

New Windows utilities

Applying the Game Compressor and Game Frame approach to other problems: small tools that do one job well.

Not planned

Instead of a "maybe"

Things people often ask for that we're not doing right now, and why.

—
Linux / Steam Deck version of Game Compressor

The app is built on a Windows file-system feature. No Linux version is planned for now.

—
Defragmenting after compression

Windows already does this on a schedule with "Optimize Drives". Repeating it after every job would mostly duplicate that work, and on an SSD it would only wear the drive.

Shipped

So far

  1. 2025

    Stone Pit Sons founded · Istanbul

  2. Game Compressor · Early Access on Steam

  3. Game Compressor 1.0 · full release, 31 languages

  4. Game Compressor v1.1.1 · update

  5. Game Frame · Early Access on Steam

  6. 2026

    League of Keyboards · open beta

  7. League of Keyboards · blog with 21 guides

  8. Game Compressor v1.2.0 · persistent queue, faster large libraries, Analyze All

Long term

Silicon · Software · Games

The three words under our logo also describe where we're headed.

Silicon: working close to the hardware. Compression, frame generation and latency all happen deep in the system, and we want to be good at that layer.

Software: what we do today. Small, focused tools that make gaming on Windows better.

Games: League of Keyboards is our first step here. Competitive, short, replayable games.

Got a suggestion?

Most of our priorities come out of feedback in the Steam Discussions.